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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_5262D84BE7AE446190C0A0AAA7FA4C0B
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2002-06-28
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7KB
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388 lines
;///////////////////////////////////////////////////////////////////////////
; This can be change to determine what movie is played when CTRL-SHIFT-M is hit.
; If Section or Play is commented out then code will randomly play movies it has coded - this may not be a complete list.
[TEST]
;Section=LONDON_TEST
;Section=LONDON
;Section=JOVE
;Section=MARS
;Play=0
;///////////////////////////////////////////////////////////////////////////
[COCKPIT]
Movie0=PSI05A, TSI01A, TSI05A, TSI02A
Lights=0
[COCKPIT\PSI05A]
[COCKPIT\TSI01A]
[COCKPIT\TSI05A]
[COCKPIT\TSI02A]
;///////////////////////////////////////////////////////////////////////////
;/ London //////////////////////////////////////////////////////////////////
[LONDON]
Movie0=Land, Main, Extra
Movie1=Depart,Main, Extra
Movie2=Full, Main, Extra
Movie99=Land
Lights=6
Light0=ec0201.dat
Light1=ec0202.dat
Light2=ec0203.dat
Light3=ec0204.dat
Light4=ec0205.dat
Light5=ec0206.dat
[LONDON\Land]
Mesh=ec02-b
Channel0=Land
[LONDON\Depart]
Mesh=ec02-b
Channel0=Depart
[LONDON\Full]
Mesh=ec02-b
Channel0=LandStop,Depart
[LONDON\Main]
Mesh=ec02a
Channel0=Main
[LONDON\Extra]
Mesh=ec02c
Channel0=Extra
[LONDON\ANIM\Land]
AnimID=1,2,3
;AnimID=1
Anim1=ec02b.ec02b-1
Anim2=ec02b.ec02b-2
Anim3=ec02b.ec02b-3
[LONDON\ANIM\LandStop]
AnimID=1,2,3
Anim1=ec02b.ec02b-1
Anim2=ec02b.ec02b-2
Anim3=ec02b.ec02b-3
Delete=true
[LONDON\ANIM\Depart]
AnimID=4,5,6
Anim4=ec02b.ec02b-4
Anim5=ec02b.ec02b-5
Anim6=ec02b.ec02b-6
[LONDON\ANIM\Main]
AnimID=7
Anim7=ec02a.ec02a-1
Cycle=true
[LONDON\ANIM\Extra]
AnimID=8
Anim8=ec02c.ec02c-1
Cycle=true
[LONDON\SFX]
0=PlayerShip
1=EnterAtmosphere
2=Beam
3=Welcome
4=Godspeed
5=River
[LONDON\SFX\PlayerShip]
Name=ButtonClick01.wav
Bone=ship
Loop=true
Anim=1,2,3,4,5,6
PitchSpeed=4.0
PitchChange=1000.0
PlaybackRate=22000
DropOffRadius=20000.0
Mono=true
[LONDON\SFX\EnterAtmosphere]
Name=ButtonClick01.wav
Bone=ship
Anim=1,2,3
Time=0.1
DropOffRadius=50000.0
[LONDON\SFX\Beam]
Name=ButtonClick01.wav
Bone=Roottransform
;Bone=beam
Anim=1,2,3,4,5,6
Time=0.0
DropOffRadius=6500.0
Volume=1.0
[LONDON\SFX\Welcome]
Name=talk_e&b_welcome_uk_1.wav
Anim=1,2,3
Time=10
Volume=0.05
[LONDON\SFX\Godspeed]
Name=talk_e&b_godspeed_uk_1.wav
Anim=4,5,6
Time=2.0
Volume=0.05
[LONDON\SFX\River]
Name=ButtonClick01.wav
Bone=Roottransform
Loop=true
Anim=1,2,3,4,5,6
DropOffRadius=200000.0
SoundMaxVolRadius=1000.0
;///////////////////////////////////////////////////////////////////////////
;/ Jove City ///////////////////////////////////////////////////////////////
[JOVE]
Movie0=Land, Main
;Movie1=Depart,Main -- currently no depart.
Lights=3
Light0=jc0101.dat
Light1=jc0102.dat
Light2=jc0103.dat
[JOVE\Land]
Mesh=jc01-b
Channel0=Land
[JOVE\Depart]
Mesh=jc01-b
Channel0=Depart
[JOVE\Main]
Mesh=jc01-a
Channel0=Main
[JOVE\ANIM\Land]
AnimID=1,2,3
Anim1=jc01b.jc01b-1
Anim2=jc01b.jc01b-2
Anim3=jc01b.jc01b-3
[JOVE\ANIM\Depart]
AnimID=4,5,6
Anim4=jc01b.jc01b-4
Anim5=jc01b.jc01b-5
Anim6=jc01b.jc01b-6
[JOVE\ANIM\Main]
AnimID=7
Anim7=jc01a.jc01a-1
Cycle=true
[JOVE\ANIM\Extra]
AnimID=8
Anim8=jc01c.jc01c-1
Cycle=true
[JOVE\SFX]
0=PlayerShip
[JOVE\SFX\PlayerShip]
Name=ButtonClick01.wav
Bone=ship
Loop=true
Anim=1,2,3,4,5,6
PitchSpeed=4.0
PitchChange=1000.0
PlaybackRate=22000
DropOffRadius=20000.0
Mono=true
;///////////////////////////////////////////////////////////////////////////
;/ MARS //////////////////////////////////////////////////////////////////
[MARS]
Movie0=Land, Main
;Movie1=Depart,Main -- currently no depart.
Lights=3
Light0=mc0101.dat
Light1=mc0102.dat
Light2=mc0103.dat
[MARS\Land]
Mesh=mc01-b
Channel0=Land
[MARS\Depart]
Mesh=mc01-b
Channel0=Depart
[MARS\Main]
Mesh=mc01-a
Channel0=Main
[MARS\ANIM\Land]
AnimID=1,2,3
Anim1=mc01b.mc01b-1
Anim2=mc01b.mc01b-2
Anim3=mc01b.mc01b-3
[MARS\ANIM\Depart]
AnimID=4,5,6
Anim4=mc01b.mc01b-4
Anim5=mc01b.mc01b-5
Anim6=mc01b.mc01b-6
[MARS\ANIM\Main]
AnimID=7
Anim7=mc01a.mc01a-1
Cycle=true
[MARS\ANIM\Extra]
AnimID=8
Anim8=mc01c.mc01c-1
Cycle=true
[MARS\SFX]
0=PlayerShip
[MARS\SFX\PlayerShip]
Name=ButtonClick01.wav
Bone=ship
Loop=true
Anim=1,2,3,4,5,6
PitchSpeed=4.0
PitchChange=1000.0
PlaybackRate=22000
DropOffRadius=20000.0
Mono=true
;///////////////////////////////////////////////////////////////////////////
;/ London //////////////////////////////////////////////////////////////////
// THIS IS ONE TO MESS WITH WHEN TRYING OUT DIFFERENT THINGS!
[LONDON_TEST]
Movie0=Land, Main, Extra
Movie1=Depart,Main, Extra
Movie2=Full, Main, Extra
Movie99=Land
Lights=1
Light0=ec0201.dat
Light1=ec0202.dat
Light2=ec0203.dat
Light3=ec0204.dat
Light4=ec0205.dat
Light5=ec0206.dat
[LONDON_TEST\Land]
Mesh=ec02-b
Channel0=Land
[LONDON_TEST\Depart]
Mesh=ec02-b
Channel0=Depart
[LONDON_TEST\Full]
Mesh=ec02-b
Channel0=LandStop,Depart
[LONDON_TEST\Main]
Mesh=ec02a
Channel0=Main
[LONDON_TEST\Extra]
Mesh=ec02c
Channel0=Extra
[LONDON_TEST\ANIM\Land]
;AnimID=1,2,3
AnimID=1
Anim1=ec02b.ec02b-1
Anim2=ec02b.ec02b-2
Anim3=ec02b.ec02b-3
[LONDON_TEST\ANIM\LandStop]
AnimID=1,2,3
Anim1=ec02b.ec02b-1
Anim2=ec02b.ec02b-2
Anim3=ec02b.ec02b-3
Delete=true
[LONDON_TEST\ANIM\Depart]
AnimID=4,5,6
Anim4=ec02b.ec02b-4
Anim5=ec02b.ec02b-5
Anim6=ec02b.ec02b-6
[LONDON_TEST\ANIM\Main]
AnimID=7
Anim7=ec02a.ec02a-1
Cycle=true
[LONDON_TEST\ANIM\Extra]
AnimID=8
Anim8=ec02c.ec02c-1
Cycle=true
[LONDON_TEST\SFX]
0=PlayerShip
1=EnterAtmosphere
2=Beam
3=Welcome
4=Godspeed
5=River
[LONDON_TEST\SFX\PlayerShip]
Name=ButtonClick01.wav
Bone=ship
Loop=true
Anim=1,2,3,4,5,6
PitchSpeed=4.0
PitchChange=1000.0
PlaybackRate=22000
DropOffRadius=20000.0
Mono=true
[LONDON_TEST\SFX\EnterAtmosphere]
Name=ButtonClick01.wav
Bone=ship
Anim=1,2,3
Time=0.1
DropOffRadius=50000.0
[LONDON_TEST\SFX\Beam]
Name=ButtonClick01.wav
Bone=Roottransform
;Bone=beam
Anim=1,2,3,4,5,6
Time=0.0
DropOffRadius=6500.0
Volume=1.0
[LONDON_TEST\SFX\Welcome]
Name=talk_e&b_welcome_uk_1.wav
Anim=1,2,3
Time=10
Volume=0.05
[LONDON_TEST\SFX\Godspeed]
Name=talk_e&b_godspeed_uk_1.wav
Anim=4,5,6
Time=2.0
Volume=0.05
[LONDON_TEST\SFX\River]
Name=ButtonClick01.wav
Bone=Roottransform
Loop=true
Anim=1,2,3,4,5,6
DropOffRadius=200000.0
SoundMaxVolRadius=1000.0